![]() Everyone is different and will want different settings, I find it counterintuitive to try to follow someone else's settings, from my own personal experience. As for my FFB settings, I'd HIGHLY recommend the official guide, it is thorough and is the best place to start for figuring out your own settings. Hopefully this will be useful to some new users out there or those who are struggling to find this information. I originally did a 500 pass, and honestly I've not noticed any difference with the 1000 pass, but figured it can't hurt to have a more rigorous pass in place. Color correction in 3D LUT Creator is made by bending the grid. 3D LUT Creator makes 3DLUTs that can be imported into many programs such as Adobe Photoshop, DaVinci Resolve, Adobe Premiere Pro, FinalCut Pro, Adobe After Effects. csv file as well in the zip file for those who may want it. 3D LUT Creator is the latest program with unique tools for professional color grading of digital images and video. Here are those settings, for clarity:įor those who are interested/advanced users, I made this file using iRacing Force Feedback Test version 1.72, with Max Count set to 1000 and Step Time set to 500. It supports both Unreal Engine style LUT (top down) and the Unity style LUT (bottom up). As is stated in their official setup instructions, this curve does change based on driver settings and settings within G Hub, and I can confirm this as truth from testing. Python script for generating neutral LUT tables of different sizes. THIS IS WITH DEFAULT LOGITECH G HUB SETTINGS. ![]() Re-open the settings and go back to the Correction Curve, it should now show you this:
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